[Rust.kz] Mod
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69% · #2504 in EU
- Rank · 7d ago
- #16,111 ▼164 places down
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 11h Thu 15 Oct, 17:24 UTC
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 39/225 | ▼−4−9.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.8% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 3/200 | ▪+0−10.0% | |
| 4 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 2/175 | ▼−4−63.6% | |
| 5 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 12/100 | ▼−22−64.8% | |
| 6 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average | 1/100 | ▪+0−25.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [Rust.kz] Mod?
No gather rate is given in the name of [Rust.kz] Mod. The maximum group size is 10 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Activity
What is the rank of [Rust.kz] Mod?
On seven-day player hours, [Rust.kz] Mod sits at #16,275, in the top 69% across ranked servers and #2,504 in Europe.
What is the population on [Rust.kz] Mod?
Right now, [Rust.kz] Mod is offline; the last sighting was 12 days 12 hours ago.
Wipe Schedule
How often does [Rust.kz] Mod wipe?
Using weekly: 7 days after its last wipe, [Rust.kz] Mod's next wipe is estimated. The date of its next wipe is Thursday 15 October at 17:24 UTC. This world has been running for 12 days 12 hours. Its tags state a wipe every week.
Server Details
What is the server location for [Rust.kz] Mod?
With the EU tag, [Rust.kz] Mod lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.218.13.145:28015 is its address.
[Rust.kz] Mod runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what [Rust.kz] Mod runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [Rust.kz] Mod?
[Rust.kz] Mod is down. The last time we saw it was 12 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags and Rankings
What is the meaning of the tags on [Rust.kz] Mod?
These tags are published by [Rust.kz] Mod and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): Capacity: 500 slots; ts10 (Group limit): 10 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [Rust.kz] Mod?
These Rust Analytics lists include [Rust.kz] Mod: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [Rust.kz] Mod?
Type client.connect 89.218.13.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,^w,EU,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla
mp500
ts10
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.