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RUST ANALYTICS
LIVE50,622PLY11,517SRV
QUOTE 89.222.116.65:11086 Offline checked 1d ago

Test server

oxide
Players · last
1/ 20
n/a24h
5% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,585
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3600
Procedural Map · seed 7968
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Mon 12 Oct, 16:20 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608016:0017:0018:0019:00Wiped Mon 12 Oct, 16:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:14 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average452/425−38−7.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average271/250−37−11.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+5+3.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average203/250−94−31.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average231/250−13−5.3%

Quick answers

from the figures on this page

Rules & Settings

How is Test server configured in terms of rules and settings?

No gather rate appears in the name of Test server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are in use. VAC is active.

Which map is played on Test server?

A procedural map of size 3,600 with seed 7968 runs on Test server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Test server hold in the server rankings?

For the last seven days, Test server holds rank #15,585 on player hours, in the top 70% of all ranked servers.

How full is Test server?

At present, Test server is offline; the last sighting was 39 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.

Wipe Cycle

On what cycle does Test server wipe?

No rhythm can be told for Test server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 41 hours ago the current world was created.

Server Info

What is the location of Test server?

For Test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.222.116.65:11086.

Is Test server performing well?

The last 48 hours average 60 server fps, the low being 60. The entity count reached 135,746, covering buildings, deployables and all else in the world. Memory use peaked at 2,050 MB. A climbing entity count plus low fps is the lag players report.

Test server is on which Rust version?

The version in use at Test server: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Test server up, and how consistent is its uptime?

No response from Test server. It was last seen 39 hours ago. The reported uptime puts its last restart at about 11 minutes ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

What is the meaning of the tags on Test server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here, which Test server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Test server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join Test server?

Type client.connect 89.222.116.65:11086 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.