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RUST ANALYTICS
LIVE70,423PLY11,690SRV
QUOTE 89.23.158.98:28015 Offline checked 26d ago

SerRust

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,998
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average356/400+120+50.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average306/325−80−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average336/375+133+65.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average64/250+3+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average277/400+58+26.5%

Quick answers

from the figures on this page

Server Rules

How is SerRust configured in terms of rules and settings?

The name of SerRust carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on SerRust?

SerRust uses a procedural map, which the game generates.

Activity

Where does SerRust sit in the rankings?

In the top – of all ranked servers, SerRust is #13,998 on player hours over the last seven days.

How many players does SerRust have?

At present, SerRust is offline; the last sighting was 26 days 2 hours ago.

Wipe Schedule

How often does SerRust wipe?

No rhythm can be told for SerRust yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 26 days 10 hours.

Server Overview

What is the server location for SerRust?

There is no region published for SerRust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.23.158.98:28015 is its address.

What Rust version is SerRust running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on SerRust. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SerRust and is it currently online?

No response from SerRust. It was last seen 26 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

How should you interpret the tags on SerRust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which SerRust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

SerRust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature SerRust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to SerRust?

Type client.connect 89.23.158.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.