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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 89.235.237.60:28245 Offline checked 15h ago

BSP Dust II Prototype

Players · last
0/ 4
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123409:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average154/200−3−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average94/200+2+2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average414/450+37+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average110/200+23+26.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+3+10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+25+31.0%

Quick answers

from the figures on this page

Map and Rules

How is BSP Dust II Prototype configured in terms of rules and settings?

No gather rate appears in the name of BSP Dust II Prototype. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Player Count

What is the rank of BSP Dust II Prototype?

For the last seven days, BSP Dust II Prototype holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How full is BSP Dust II Prototype?

At present, BSP Dust II Prototype is offline; the last sighting was 15 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does BSP Dust II Prototype wipe?

There are too few wipes on record for BSP Dust II Prototype to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 34 hours.

Server Details

What is the server location for BSP Dust II Prototype?

No region is published by BSP Dust II Prototype. Rust Analytics reports the location a server claims, not the machine's actual location. 89.235.237.60:28245 is its address.

BSP Dust II Prototype runs which version of Rust?

The version in use at BSP Dust II Prototype: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is BSP Dust II Prototype and is it currently online?

Offline at this moment: BSP Dust II Prototype. Last seen 15 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

What is the meaning of the tags on BSP Dust II Prototype?

Published by BSP Dust II Prototype for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does BSP Dust II Prototype show up in Rust Analytics lists and filters?

On Rust Analytics, BSP Dust II Prototype matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to BSP Dust II Prototype?

The console route: start Rust, press F1, enter client.connect 89.235.237.60:28245. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.