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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 89.240.188.129:28015 Offline checked 19d ago

Build Lab Server

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,254
top 69%
Rank · 7d ago
#15,179
75 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 97 on average184/999+10+5.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average41/999−17−29.7%
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average19/100−10−35.6%
4KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average26/100−7−21.6%
5Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average20/150−6−24.3%
6RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average3/50−7−69.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Build Lab Server?

No gather rate appears in the name of Build Lab Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Build Lab Server?

Build Lab Server uses a procedural map, which the game generates.

Player Count

What position does Build Lab Server hold in the server rankings?

For the last seven days, Build Lab Server holds rank #15,254 on player hours, in the top 69% of all ranked servers.

How many players does Build Lab Server have?

At present, Build Lab Server is offline; the last sighting was 19 days 22 hours ago.

Wipe Cycle

When does Build Lab Server schedule its wipes?

The record holds too few of Build Lab Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 22 days 3 hours old.

Server Info

What is the server location for Build Lab Server?

No region is published by Build Lab Server. Rust Analytics reports the location a server claims, not the machine's actual location. 89.240.188.129:28015 is its address.

Build Lab Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Build Lab Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Build Lab Server up, and how consistent is its uptime?

Offline at this moment: Build Lab Server. Last seen 19 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 21 October 2026.

Tags and Rankings

How should you interpret the tags on Build Lab Server?

These tags are published by Build Lab Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Build Lab Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Build Lab Server: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join Build Lab Server?

Type client.connect 89.240.188.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.