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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 89.245.15.253:28015 Offline checked 29d ago

Grinsoft.de

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,040
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average322/350−39−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average199/200−14−6.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average180/200+16+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average198/200−18−8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−2−4.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average184/225+2+1.1%

Quick answers

from the figures on this page

Rules & Settings

How is Grinsoft.de configured in terms of rules and settings?

No gather rate is given in the name of Grinsoft.de. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Grinsoft.de?

The game generates the procedural map on Grinsoft.de.

Population

What position does Grinsoft.de hold in the server rankings?

In the top – of all ranked servers, Grinsoft.de is #15,040 on player hours over the last seven days.

What is the population on Grinsoft.de?

Right now, Grinsoft.de is offline; the last sighting was 29 days 19 hours ago.

Wipe Schedule

When does Grinsoft.de schedule its wipes?

No rhythm can be told for Grinsoft.de yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 43 days 17 hours old.

Server Info

What is the location of Grinsoft.de?

No region is published by Grinsoft.de. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.245.15.253:28015.

What Rust version is Grinsoft.de running?

The build is Rust network protocol 2632 and build 162434 on Windows, running on Grinsoft.de. Your game needs the same protocol to get in; Steam takes care of the update.

Is Grinsoft.de up, and how consistent is its uptime?

No response from Grinsoft.de. It was last seen 29 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags and Rankings

How should you interpret the tags on Grinsoft.de?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): Game build: 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Grinsoft.de publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Grinsoft.de?

On Rust Analytics, Grinsoft.de matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Grinsoft.de?

The console route: start Rust, press F1, enter client.connect 89.245.15.253:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build Game build: 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.