Skip to the page
RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 89.245.65.92:28015 Online checked 11m ago

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even

moddedoxidepve
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,691
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4800
Procedural Map · seed 2060936823
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average136/2000+28+25.7%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average17/200−8−30.8%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average10/100−4−25.9%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average23/150−13−35.5%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average15/100−3−18.2%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average11/200+0−1.5%

Quick answers

from the figures on this page

Server Rules

How is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even configured in terms of rules and settings?

No gather rate is given in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

A procedural map of size 4,800 with seed 2060936823 runs on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sit in the rankings?

For the last seven days, Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even holds rank #10,691 on player hours, in the top 48% of all ranked servers.

What is the population on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

On Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. At 08:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How often does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even wipe?

There are too few wipes on record for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 7 hours ago the current world was created.

Server Details

Where can Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even be found?

Its name points to Europe, but Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.245.65.92:28015 is its address.

What is the performance like on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Average server fps for the last 48 hours is 111; the floor was 84. 145,274 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,025 MB. Low fps and growing entities are the source of felt lag.

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is on which Rust version?

The version in use at Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even and is it currently online?

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is up. It is taking players now. The reported uptime puts its last restart at about 9 hours ago. 80% is its uptime for the last 5 full days, 96 of 120 hours. First sighting by Rust Analytics: 8 October 2026.

Tags & Filters

How should you interpret the tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

These tags are published by Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Type client.connect 89.245.65.92:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at http://sunjazz.de.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.
modded
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.