RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,947 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 387/425 | ▼−42−9.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 223/250 | ▼−48−17.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 171/200 | ▲+21+13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 224/250 | ▼−20−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 209/250 | ▲+5+2.4% |
Quick answers
from the figures on this pageMap and Rules
How is RustDockerServer configured in terms of rules and settings?
The name of RustDockerServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Player Count
What position does RustDockerServer hold in the server rankings?
In the top 72% of all ranked servers, RustDockerServer is #15,947 on player hours over the last seven days.
What is the population on RustDockerServer?
Right now, RustDockerServer is offline; the last sighting was 3 days 19 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does RustDockerServer schedule its wipes?
The record holds too few of RustDockerServer's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 19 hours old.
Server Overview
What is the server location for RustDockerServer?
There is no region published for RustDockerServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.247.148.191:28015.
RustDockerServer runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on RustDockerServer. Joining requires the same protocol on your game, which Steam updates.
Is RustDockerServer up, and how consistent is its uptime?
RustDockerServer is down. The last time we saw it was 3 days 19 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustDockerServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RustDockerServer?
The following Rust Analytics lists feature RustDockerServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to RustDockerServer?
The console route: start Rust, press F1, enter client.connect 89.247.148.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.