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RUST ANALYTICS
LIVE45,938PLY11,498SRV
QUOTE 89.247.148.191:28015 Offline checked 3d ago

RustDockerServer

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average387/425−42−9.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average223/250−48−17.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average171/200+21+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average224/250−20−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average209/250+5+2.4%

Quick answers

from the figures on this page

Map and Rules

How is RustDockerServer configured in terms of rules and settings?

The name of RustDockerServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustDockerServer?

RustDockerServer uses a procedural map, which the game generates.

Player Count

What position does RustDockerServer hold in the server rankings?

In the top 72% of all ranked servers, RustDockerServer is #15,947 on player hours over the last seven days.

What is the population on RustDockerServer?

Right now, RustDockerServer is offline; the last sighting was 3 days 19 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does RustDockerServer schedule its wipes?

The record holds too few of RustDockerServer's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 19 hours old.

Server Overview

What is the server location for RustDockerServer?

There is no region published for RustDockerServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.247.148.191:28015.

RustDockerServer runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on RustDockerServer. Joining requires the same protocol on your game, which Steam updates.

Is RustDockerServer up, and how consistent is its uptime?

RustDockerServer is down. The last time we saw it was 3 days 19 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustDockerServer?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustDockerServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustDockerServer?

The following Rust Analytics lists feature RustDockerServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to RustDockerServer?

The console route: start Rust, press F1, enter client.connect 89.247.148.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.