V-SMP Charity Event
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Custom Map · seed 1337
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 173/225 | ▲+1+0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 120/200 | ▲+18+17.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 429/425 | ▲+32+8.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 143/200 | ▲+52+57.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 125/175 | ▲+38+43.8% |
Quick answers
from the figures on this pageServer Rules
How is V-SMP Charity Event configured in terms of rules and settings?
The name of V-SMP Charity Event carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on V-SMP Charity Event?
A procedural map of size 5,000 with seed 1337 runs on V-SMP Charity Event, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Population
What position does V-SMP Charity Event hold in the server rankings?
For the last seven days, V-SMP Charity Event holds rank #15,974 on player hours, in the top 71% of all ranked servers.
What is the population on V-SMP Charity Event?
Right now, V-SMP Charity Event is offline; the last sighting was 1 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does V-SMP Charity Event wipe?
No rhythm can be told for V-SMP Charity Event yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 14 hours ago the current world was created.
Server Details
What is the location of V-SMP Charity Event?
No region is published by V-SMP Charity Event. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.28.237.58:28015.
How is the performance on V-SMP Charity Event?
The last 48 hours average 236 server fps, the low being 232. The entity count reached 22,000, covering buildings, deployables and all else in the world. Up to 2,777 MB of memory was used. Low fps and growing entities are the source of felt lag.
V-SMP Charity Event is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what V-SMP Charity Event runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of V-SMP Charity Event?
No response from V-SMP Charity Event. It was last seen 1 hours ago. Its own uptime figure dates the last restart to roughly 25 hours ago. 7 full days have passed with 16% uptime, 27 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on V-SMP Charity Event?
Published by V-SMP Charity Event for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
V-SMP Charity Event appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, V-SMP Charity Event matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to V-SMP Charity Event?
The console route: start Rust, press F1, enter client.connect 89.28.237.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.