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RUST ANALYTICS
LIVE41,741PLY11,537SRV
QUOTE 89.31.223.192:28015 Offline checked 12d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,413
top 69%
Rank · 7d ago
#16,111
302 places down
Last wipe
244d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average155/200−2−1.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average100/200+8+9.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average414/450+37+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average116/200+29+33.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/150+32+39.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate appears in the name of nameserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Population

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #16,413 on player hours, in the top 69% of all ranked servers.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 12 days 11 hours ago.

Wipe Schedule

How often does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 244 days 20 hours ago the current world was created.

Server Info

What is the server location for nameserver?

No region from nameserver, and its region code is ger. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.31.223.192:28015 is its address.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2621 and build 142930, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is nameserver and is it currently online?

No response from nameserver. It was last seen 12 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

How should you interpret the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2621 (Protocol): Protocol 2621: matching game versions are required to join; cs142930 (Build): Game build: 142930; ptrak (Networking): The standard network layer, RakNet; $rger (Region code): Region code ger, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 89.31.223.192:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$rger,v2621,gmrust,cs142930,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2621
Protocol Protocol 2621: matching game versions are required to join.
cs142930
Build Game build: 142930.
ptrak
Networking The standard network layer, RakNet.
$rger
Region code Region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.