FirstRustTD
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,987 top 71%
- Rank · 7d ago
- #16,839 ▲852 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 429/450 | ▲+79+22.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 432/475 | ▲+149+52.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 291/300 | ▼−99−25.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 398/425 | ▲+124+45.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 76/250 | ▲+1+1.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 309/425 | ▲+36+13.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on FirstRustTD?
The name of FirstRustTD carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on FirstRustTD?
The game generates the procedural map on FirstRustTD.
Activity
Where does FirstRustTD sit in the rankings?
In the top 71% of all ranked servers, FirstRustTD is #15,987 on player hours over the last seven days.
How many players does FirstRustTD have?
At present, FirstRustTD is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does FirstRustTD wipe?
The record holds too few of FirstRustTD's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 10 hours.
Server Details
What is the location of FirstRustTD?
There is no region published for FirstRustTD. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.39.107.202:28015 is its address.
FirstRustTD is on which Rust version?
The version in use at FirstRustTD: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is FirstRustTD and is it currently online?
FirstRustTD is down. The last time we saw it was 7 days 7 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. First sighting by Rust Analytics: 6 October 2026.
Server Tags
How should you interpret the tags on FirstRustTD?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which FirstRustTD publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does FirstRustTD show up in Rust Analytics lists and filters?
On Rust Analytics, FirstRustTD matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join FirstRustTD?
Type client.connect 89.39.107.202:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp4
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.