Skip to the page
RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 89.7.17.94:28015 Offline checked 2d ago

JJServer

Players · last
0/ 1
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,175
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average450/550+25+6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average440/500+73+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−93−25.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average417/450+51+13.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−29−28.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average336/425+13+4.1%

Quick answers

from the figures on this page

Server Rules

How is JJServer configured in terms of rules and settings?

The name of JJServer carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JJServer?

A procedural map runs on JJServer, created by the game.

Population

What is the rank of JJServer?

For the last seven days, JJServer holds rank #10,175 on player hours, in the top 46% of all ranked servers.

What is the population on JJServer?

Right now, JJServer is offline; the last sighting was 2 days 10 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

When does JJServer schedule its wipes?

The record holds too few of JJServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 6 hours old.

Server Overview

Where can JJServer be found?

No region is published by JJServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.7.17.94:28015 is its address.

JJServer is on which Rust version?

The version in use at JJServer: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is JJServer up, and how consistent is its uptime?

JJServer is down. The last time we saw it was 2 days 10 hours ago. The last 2 full days give 4% uptime, 2 hours on out of 48. 10 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on JJServer?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which JJServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does JJServer show up in Rust Analytics lists and filters?

On Rust Analytics, JJServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join JJServer?

Type client.connect 89.7.17.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.