typical tst 3
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,398 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 24d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 06:13 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 172/200 | ▲+18+11.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 384/425 | ▲+56+17.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 95/200 | ▲+12+14.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 21/250 | ▼−9−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 92/125 | ▲+12+15.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on typical tst 3?
No gather rate is given in the name of typical tst 3. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on typical tst 3?
typical tst 3 uses a procedural map, which the game generates.
Player Count
What is the rank of typical tst 3?
In the top – of all ranked servers, typical tst 3 is #15,398 on player hours over the last seven days.
How many players does typical tst 3 have?
Right now, typical tst 3 is offline; the last sighting was 24 days 21 hours ago.
Wipe Cycle
What happens on wipe day at typical tst 3?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does typical tst 3 wipe?
There are too few wipes on record for typical tst 3 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 21 hours old.
Server Overview
Where can typical tst 3 be found?
No region is published by typical tst 3. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 9.244.16.170:28021.
What Rust version is typical tst 3 running?
Rust network protocol 2633 and build 164530 on Linux is what typical tst 3 runs. The protocol has to match for you to join, and Steam applies that update.
Is typical tst 3 up, and how consistent is its uptime?
typical tst 3 is down. The last time we saw it was 24 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags and Rankings
What is the meaning of the tags on typical tst 3?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which typical tst 3 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does typical tst 3 show up in Rust Analytics lists and filters?
These Rust Analytics lists include typical tst 3: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join typical tst 3?
Type client.connect 9.244.16.170:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.