Skip to the page
RUST ANALYTICS
LIVE84,984PLY11,724SRV
QUOTE 9.246.13.94:28015 Offline checked 7d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#10,655
5319 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average509/575+58+12.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average437/500−13−2.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average261/250−17−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average414/475−2−0.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average43/250−31−42.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average371/450+40+12.0%

Quick answers

from the figures on this page

Rules & Settings

How is LinuxGSM configured in terms of rules and settings?

No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on LinuxGSM?

A procedural map runs on LinuxGSM, created by the game.

Population

What position does LinuxGSM hold in the server rankings?

For the last seven days, LinuxGSM holds rank #15,974 on player hours, in the top 71% of all ranked servers.

How full is LinuxGSM?

Right now, LinuxGSM is offline; the last sighting was 7 days 16 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does LinuxGSM wipe?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days old.

Server Details

What is the server location for LinuxGSM?

No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 9.246.13.94:28015 is its address.

LinuxGSM is on which Rust version?

The version in use at LinuxGSM: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is LinuxGSM up, and how consistent is its uptime?

Offline at this moment: LinuxGSM. Last seen 7 days 16 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

What is the meaning of the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does LinuxGSM show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join LinuxGSM?

Type client.connect 9.246.13.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.