SajorutoLAND
Key statistics
the figures behind the quote- Players now
- 0/ 128 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,514 top 52%
- Rank · 7d ago
- #9,269 ▼2245 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:17 UTC10d ago | 1 | – | running | 1 |
| Fri 2 Oct, 09:14 UTC12d ago | 1 | – | 1.6 days | 0 |
| Sat 26 Sep, 17:02 UTC17d ago | 1 | held half | 5.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 545/600 | ▼−18−3.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 430/450 | ▼−46−9.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 209/225 | ▼−46−18.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 401/400 | ▼−39−8.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 43/250 | ▼−27−38.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 349/425 | ▲+23+7.0% |
Quick answers
from the figures on this pageRules & Settings
How is SajorutoLAND configured in terms of rules and settings?
No gather rate is given in the name of SajorutoLAND. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on SajorutoLAND?
The game generates the procedural map on SajorutoLAND.
Player Count
What is the rank of SajorutoLAND?
In the top 52% of all ranked servers, SajorutoLAND is #11,514 on player hours over the last seven days.
How full is SajorutoLAND?
At present, SajorutoLAND is offline; the last sighting was 5 days 18 hours ago. Average players over seven days: 1; peak: 1.
Wipe Cycle
What can you expect on wipe day for SajorutoLAND?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does SajorutoLAND wipe?
There is no next wipe to predict for SajorutoLAND, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 17 hours.
Server Overview
What is the location of SajorutoLAND?
For SajorutoLAND, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 90.108.190.22:28015.
SajorutoLAND is on which Rust version?
The build is Rust network protocol 2634 and build 167231 on Windows, running on SajorutoLAND. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of SajorutoLAND?
No response from SajorutoLAND. It was last seen 5 days 18 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Tags & Filters
How should you interpret the tags on SajorutoLAND?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp128 (Max players): Capacity: 128 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which SajorutoLAND publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
SajorutoLAND appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include SajorutoLAND: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to SajorutoLAND?
Type client.connect 90.108.190.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp128,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp128
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.