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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 90.170.0.82:28015 Offline checked 13d ago

CARACOLEROS

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,182
top 63%
Rank · 7d ago
#13,954
1228 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+10+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average87/200+0−0.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average394/450+66+20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average90/200+7+8.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/150+14+17.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on CARACOLEROS?

No gather rate is given in the name of CARACOLEROS. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on CARACOLEROS?

The game generates the procedural map on CARACOLEROS.

Population

What position does CARACOLEROS hold in the server rankings?

For the last seven days, CARACOLEROS holds rank #15,182 on player hours, in the top 63% of all ranked servers.

How full is CARACOLEROS?

Right now, CARACOLEROS is offline; the last sighting was 13 days 9 hours ago.

Wipe Frequency

When does CARACOLEROS schedule its wipes?

There are too few wipes on record for CARACOLEROS to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 10 hours old.

Server Overview

Where can CARACOLEROS be found?

For CARACOLEROS, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 90.170.0.82:28015.

CARACOLEROS runs which version of Rust?

The version in use at CARACOLEROS: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is CARACOLEROS up, and how consistent is its uptime?

CARACOLEROS is down. The last time we saw it was 13 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Tags and Rankings

What is the meaning of the tags on CARACOLEROS?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which CARACOLEROS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does CARACOLEROS show up in Rust Analytics lists and filters?

On Rust Analytics, CARACOLEROS matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to CARACOLEROS?

Type client.connect 90.170.0.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.