vanilla-maptest
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,802 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 16h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 17.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 05:46 UTC16h ago | – | – | running | 0 |
| Fri 25 Sep, 20:45 UTC18d ago | 2 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 257/325 | ▲+17+7.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 254/325 | ▲+69+37.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 324/350 | ▼−78−19.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 232/300 | ▲+70+43.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−3−5.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 201/350 | ▲+38+23.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on vanilla-maptest?
No gather rate appears in the name of vanilla-maptest. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of vanilla-maptest?
For the last seven days, vanilla-maptest holds rank #15,802 on player hours, in the top 71% of all ranked servers.
How many players does vanilla-maptest have?
At present, vanilla-maptest is offline; the last sighting was 4 hours ago. The seven-day average is 0 players, with a peak of 1. At 06:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for vanilla-maptest?
An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
On what cycle does vanilla-maptest wipe?
The record holds too few of vanilla-maptest's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 hours old.
Server Info
What is the server location for vanilla-maptest?
There is no region published for vanilla-maptest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.1.111.20:28025 is its address.
vanilla-maptest runs which version of Rust?
The build is Rust network protocol 2634 and build 165921 on Windows, running on vanilla-maptest. Your game needs the same protocol to get in; Steam takes care of the update.
Is vanilla-maptest up, and how consistent is its uptime?
vanilla-maptest is down. The last time we saw it was 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags & Filters
How should you interpret the tags on vanilla-maptest?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165921 (Build): It runs build 165921; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which vanilla-maptest publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does vanilla-maptest show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature vanilla-maptest: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join vanilla-maptest?
The console route: start Rust, press F1, enter client.connect 91.1.111.20:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8
Game
gmrust
mp4
ts8
v2634
cs165921
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.