test
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,771 top 68%
- Rank · 7d ago
- #16,111 ▲340 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+2+1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 89/200 | ▼−10−9.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 376/425 | ▲+85+29.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+2+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 95/125 | ▲+22+31.0% |
Quick answers
from the figures on this pageRules & Settings
How is test configured in terms of rules and settings?
The name of test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on test?
A procedural map runs on test, created by the game.
Activity
Where does test sit in the rankings?
For the last seven days, test holds rank #15,771 on player hours, in the top 68% of all ranked servers.
How many players does test have?
At present, test is offline; the last sighting was 12 days 3 hours ago.
Wipe Schedule
When does test schedule its wipes?
No rhythm can be told for test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 7 hours.
Server Details
What is the server location for test?
There is no region published for test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.108.1.121:28015.
test runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Linux, running on test. Your game needs the same protocol to get in; Steam takes care of the update.
Is test up, and how consistent is its uptime?
test is down. The last time we saw it was 12 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on test?
These tags are published by test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join test?
The console route: start Rust, press F1, enter client.connect 91.108.1.121:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp75
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.