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RUST ANALYTICS
LIVE58,580PLY11,570SRV
QUOTE 91.114.250.213:28015 Offline checked 26d ago

Matt's Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,428
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average481/525−55−10.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average327/350−33−9.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average152/200−23−13.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average250/275−96−27.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−16−29.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average270/325+1+0.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Matt's Server?

No gather rate appears in the name of Matt's Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Matt's Server?

Matt's Server uses a procedural map, which the game generates.

Activity

What position does Matt's Server hold in the server rankings?

For the last seven days, Matt's Server holds rank #15,428 on player hours, in the top – of all ranked servers.

How many players does Matt's Server have?

At present, Matt's Server is offline; the last sighting was 26 days 1 hours ago.

Wipe Cycle

When does Matt's Server schedule its wipes?

There are too few wipes on record for Matt's Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 40 days 2 hours ago the current world was created.

Server Overview

Where can Matt's Server be found?

No region is published by Matt's Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.114.250.213:28015.

What Rust version is Matt's Server running?

The version in use at Matt's Server: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Matt's Server and is it currently online?

No response from Matt's Server. It was last seen 26 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

What is the meaning of the tags on Matt's Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Matt's Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Matt's Server show up in Rust Analytics lists and filters?

On Rust Analytics, Matt's Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Matt's Server?

The console route: start Rust, press F1, enter client.connect 91.114.250.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.