reseT
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #15,147 ▼765 places down
- Last wipe
- 3h ago monthly schedule
- Next wipe
- 21d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Custom Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 1.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:58 UTC3h ago | – | – | running | 0 |
| Sat 3 Oct, 10:46 UTC11d ago | 1 | – | – | 0 |
| Fri 2 Oct, 22:27 UTC11d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 14:46 UTC13d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 08:36 UTC15d ago | 1 | – | 2.3 days | 1 |
| Mon 28 Sep, 21:22 UTC16d ago | 1 | – | 0.5 days | 1 |
| Mon 28 Sep, 11:03 UTC16d ago | 1 | – | 0.4 days | 1 |
| Wed 23 Sep, 10:52 UTC21d ago | 1 | – | 5 days | 1 |
| Thu 17 Sep, 15:01 UTC27d ago | 1 | halved by day 1 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 11/1000 | ▼−5−30.5% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 25/700 | ▲+2+9.1% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 8/650 | ▲+1+10.3% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average | 15/200 | ▼−11−41.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 62 on average | 140/700 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on reseT?
No gather rate is given in the name of reseT. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on reseT?
A procedural map of size 4,000 with seed 1 runs on reseT, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Player Count
What position does reseT hold in the server rankings?
In the top 72% of all ranked servers, reseT is #15,912 on player hours over the last seven days.
How full is reseT?
Right now, reseT is offline; the last sighting was 1 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at reseT?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.
On what cycle does reseT wipe?
Once a month, at the force wipe, reseT wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 3 hours old. The tags state monthly wipes.
Server Info
Where can reseT be found?
There is no region published for reseT. Rust Analytics reports the location a server claims, not the machine's actual location. 91.121.43.194:26975 is its address.
Is reseT performing well?
Server fps over the last 48 hours: 118 on average, 80 at the lowest. At its peak it held 91,139 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,539 MB. Low fps and growing entities are the source of felt lag.
What Rust version is reseT running?
Rust network protocol 2634 and build 167781 on Linux is what reseT runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is reseT and is it currently online?
reseT is down. The last time we saw it was 1 hours ago. The reported uptime puts its last restart at about 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on reseT?
These tags are published by reseT and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature reseT?
These Rust Analytics lists include reseT: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How to Join
What is the process to join reseT?
The console route: start Rust, press F1, enter client.connect 91.121.43.194:26975. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
