Skip to the page
RUST ANALYTICS
LIVE65,297PLY11,669SRV
QUOTE 91.122.45.39:28025 Online checked 8m ago

LionForge Modded #1

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 597697065
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:55 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+6+15.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average85/245+43+101.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average34/1000−19−35.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average59/700−36−37.8%

Quick answers

from the figures on this page

Map and Rules

How is LionForge Modded #1 configured in terms of rules and settings?

No gather rate appears in the name of LionForge Modded #1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on LionForge Modded #1?

LionForge Modded #1 uses a procedural map of size 3,500 with seed 597697065, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does LionForge Modded #1 hold in the server rankings?

For the last seven days, LionForge Modded #1 holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How many players does LionForge Modded #1 have?

0 of 50 slots on LionForge Modded #1 are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for LionForge Modded #1?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does LionForge Modded #1 wipe?

No rhythm can be told for LionForge Modded #1 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 13 hours.

Server Overview

Where can LionForge Modded #1 be found?

No region is published by LionForge Modded #1. Rust Analytics reports the location a server claims, not the machine's actual location. 91.122.45.39:28025 is its address.

Is LionForge Modded #1 performing well?

The last 48 hours average 195 server fps, the low being 30. At its peak it held 67,079 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,106 MB. Low fps and growing entities are the source of felt lag.

LionForge Modded #1 runs which version of Rust?

The version in use at LionForge Modded #1: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is LionForge Modded #1 up, and how consistent is its uptime?

Online at this moment: LionForge Modded #1. Its own uptime figure dates the last restart to roughly 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on LionForge Modded #1?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which LionForge Modded #1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does LionForge Modded #1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include LionForge Modded #1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join LionForge Modded #1?

Type client.connect 91.122.45.39:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rust.lionforge.dev/en/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.