DevServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,412 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 283/350 | ▼−78−21.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 175/200 | ▼−38−17.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 192/200 | ▲+28+17.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 188/200 | ▼−28−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−9−22.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 185/225 | ▲+3+1.7% |
Quick answers
from the figures on this pageServer Rules
How is DevServer configured in terms of rules and settings?
No gather rate appears in the name of DevServer. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on DevServer?
DevServer uses a procedural map, which the game generates.
Player Count
Where does DevServer sit in the rankings?
In the top – of all ranked servers, DevServer is #15,412 on player hours over the last seven days.
How many players does DevServer have?
At present, DevServer is offline; the last sighting was 24 days 19 hours ago.
Wipe Schedule
On what cycle does DevServer wipe?
No rhythm can be told for DevServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 days 3 hours old.
Server Info
What is the server location for DevServer?
For DevServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.123.151.181:28015.
DevServer is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what DevServer runs. Joining requires the same protocol on your game, which Steam updates.
Is DevServer up, and how consistent is its uptime?
No response from DevServer. It was last seen 24 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 September 2026.
Server Tags
What is the meaning of the tags on DevServer?
Published by DevServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
DevServer appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature DevServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join DevServer?
The console route: start Rust, press F1, enter client.connect 91.123.151.181:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.