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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 91.125.185.195:28015 Offline checked 25d ago

Zache Local Build Server

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,322
top 70%
Rank · 7d ago
#11,907
3415 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
17 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 97 on average184/999+10+5.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average41/999−17−29.7%
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average19/100−10−35.6%
4KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average26/100−7−21.6%
5Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average20/150−6−24.3%
6RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average3/50−7−69.0%

Quick answers

from the figures on this page

Rules & Settings

How is Zache Local Build Server configured in terms of rules and settings?

The name of Zache Local Build Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Activity

What position does Zache Local Build Server hold in the server rankings?

For the last seven days, Zache Local Build Server holds rank #15,322 on player hours, in the top 70% of all ranked servers.

How full is Zache Local Build Server?

Right now, Zache Local Build Server is offline; the last sighting was 25 days 4 hours ago.

Wipe Schedule

How often does Zache Local Build Server wipe?

The record holds too few of Zache Local Build Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 39 days 21 hours.

Server Details

What is the server location for Zache Local Build Server?

For Zache Local Build Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.125.185.195:28015 is its address.

Zache Local Build Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Zache Local Build Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Zache Local Build Server?

No response from Zache Local Build Server. It was last seen 25 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Zache Local Build Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Zache Local Build Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Zache Local Build Server show up in Rust Analytics lists and filters?

On Rust Analytics, Zache Local Build Server matches these lists: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Zache Local Build Server?

The console route: start Rust, press F1, enter client.connect 91.125.185.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.