Skip to the page
RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 91.149.98.32:28015 Offline checked 17d ago

nameserver

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,589
top 71%
Rank · 7d ago
#15,831
758 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average159/200+5+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average90/200+3+3.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/450+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average96/200+13+16.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−5−15.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average101/150+21+26.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Player Count

What is the rank of nameserver?

In the top 71% of all ranked servers, nameserver is #16,589 on player hours over the last seven days.

How full is nameserver?

At present, nameserver is offline; the last sighting was 17 days 22 hours ago.

Wipe Cycle

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 17 days 22 hours.

Server Details

What is the location of nameserver?

There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.149.98.32:28015.

nameserver runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 17 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does nameserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to nameserver?

Type client.connect 91.149.98.32:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.