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RUST ANALYTICS
LIVE85,131PLY11,706SRV
QUOTE 91.158.193.55:28015 Offline checked 6d ago

Tiepohjoiseen

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
#5,177
10732 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 11:35 UTC7d ago 0 – running 0
Sat 3 Oct, 06:53 UTC11d ago 3 halved by day 2 4.2 days 0
Fri 2 Oct, 18:11 UTC11d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average544/600−19−3.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average428/450−48−10.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average215/225−40−15.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average421/450−19−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−24−34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average344/450+18+5.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Tiepohjoiseen?

No gather rate appears in the name of Tiepohjoiseen. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Tiepohjoiseen?

A procedural map runs on Tiepohjoiseen, created by the game.

Activity

What is the rank of Tiepohjoiseen?

For the last seven days, Tiepohjoiseen holds rank #15,909 on player hours, in the top 72% of all ranked servers.

How full is Tiepohjoiseen?

At present, Tiepohjoiseen is offline; the last sighting was 6 days 6 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Tiepohjoiseen?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does Tiepohjoiseen schedule its wipes?

No next wipe can be predicted for Tiepohjoiseen: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 5 hours.

Server Overview

What is the location of Tiepohjoiseen?

No region is published by Tiepohjoiseen. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.158.193.55:28015 is its address.

Tiepohjoiseen runs which version of Rust?

The version in use at Tiepohjoiseen: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Tiepohjoiseen and is it currently online?

Tiepohjoiseen is down. The last time we saw it was 6 days 6 hours ago. 21% is its uptime for the last 7 full days, 35 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Tiepohjoiseen?

These tags are published by Tiepohjoiseen and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Tiepohjoiseen show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Tiepohjoiseen: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Tiepohjoiseen?

The console route: start Rust, press F1, enter client.connect 91.158.193.55:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.