Rust 2293 Local Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,869 top 71%
- Rank · 7d ago
- #15,472 ▼1397 places down
- Last wipe
- 78d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 169/300 | ▲+14+8.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 185/225 | ▼−17−8.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 37/1000 | ▼−69−65.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 16/1000 | ▼−24−59.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 73/700 | ▼−23−24.0% |
Quick answers
from the figures on this pageMap and Rules
How is Rust 2293 Local Test configured in terms of rules and settings?
The name of Rust 2293 Local Test carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. VAC, Valve's anti-cheat, is disabled.
Which map is played on Rust 2293 Local Test?
A procedural map runs on Rust 2293 Local Test, created by the game.
Player Count
What position does Rust 2293 Local Test hold in the server rankings?
For the last seven days, Rust 2293 Local Test holds rank #16,869 on player hours, in the top 71% of all ranked servers.
What is the population on Rust 2293 Local Test?
Right now, Rust 2293 Local Test is offline; the last sighting was 14 days 23 hours ago.
Wipe Frequency
On what cycle does Rust 2293 Local Test wipe?
There are too few wipes on record for Rust 2293 Local Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 78 days 1 hours.
Server Details
Where can Rust 2293 Local Test be found?
No region is published by Rust 2293 Local Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.181.115.226:27015 is its address.
Rust 2293 Local Test is on which Rust version?
Rust network protocol 2293 on Windows is what Rust 2293 Local Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust 2293 Local Test and is it currently online?
Rust 2293 Local Test is down. The last time we saw it was 14 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust 2293 Local Test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; v2293 (Protocol): Your game must run protocol 2293 to connect; ptrak (Networking): The standard network layer, RakNet; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Modded listing: the game is changed by plugins or settings; h532c2936 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Rust 2293 Local Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Rust 2293 Local Test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust 2293 Local Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Connection
What is the process to join Rust 2293 Local Test?
Type client.connect 91.181.115.226:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded
Game
gmrust
mp1
v2293
ptrak
Mods and access
oxide
modded
Other
h532c2936
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.