Skip to the page
RUST ANALYTICS
LIVE64,060PLY11,589SRV
QUOTE 91.189.178.186:28215 Offline checked 28d ago

RUST EU Server* Shoot or get Shot!

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,489
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average140/225−50−26.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average46/1000−51−52.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average16/1000−16−50.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average49/700−74−60.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average9/200−3−26.5%

Quick answers

from the figures on this page

Server Rules

How is RUST EU Server* Shoot or get Shot! configured in terms of rules and settings?

No gather rate is given in the name of RUST EU Server* Shoot or get Shot!. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on RUST EU Server* Shoot or get Shot!?

A procedural map runs on RUST EU Server* Shoot or get Shot!, created by the game.

Player Count

What is the rank of RUST EU Server* Shoot or get Shot!?

In the top – of all ranked servers, RUST EU Server* Shoot or get Shot! is #15,489 on player hours over the last seven days.

How many players does RUST EU Server* Shoot or get Shot! have?

At present, RUST EU Server* Shoot or get Shot! is offline; the last sighting was 28 days 5 hours ago.

Wipe Cycle

How often does RUST EU Server* Shoot or get Shot! wipe?

No rhythm can be told for RUST EU Server* Shoot or get Shot! yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 69 days 4 hours ago the current world was created.

Server Overview

What is the server location for RUST EU Server* Shoot or get Shot!?

Its name points to Europe, but RUST EU Server* Shoot or get Shot! publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 91.189.178.186:28215 is its address.

RUST EU Server* Shoot or get Shot! runs which version of Rust?

Rust network protocol 2631 and build 158240 on Windows is what RUST EU Server* Shoot or get Shot! runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUST EU Server* Shoot or get Shot!?

RUST EU Server* Shoot or get Shot! is down. The last time we saw it was 28 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RUST EU Server* Shoot or get Shot!?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which RUST EU Server* Shoot or get Shot! publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RUST EU Server* Shoot or get Shot!?

On Rust Analytics, RUST EU Server* Shoot or get Shot! matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join RUST EU Server* Shoot or get Shot!?

Type client.connect 91.189.178.186:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs158240
Build Game build: 158240.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.