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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 91.189.178.190:28215 Offline checked 1d ago

TCBE Rust

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#16,839
853 places up
Last wipe
358d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 525302706
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0023:0001:0004:0006:0009:00

Hourly average and peak, UTC.

Server performance

01020304020:0023:0001:0004:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average148/300+70+90.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average199/245+102+106.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average100/1000−3−3.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average37/1000−7−16.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average81/200+4+4.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TCBE Rust?

The name of TCBE Rust carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TCBE Rust?

A procedural map of size 4,250 with seed 525302706 runs on TCBE Rust, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of TCBE Rust?

For the last seven days, TCBE Rust holds rank #15,986 on player hours, in the top 71% of all ranked servers.

How many players does TCBE Rust have?

At present, TCBE Rust is offline; the last sighting was 34 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does TCBE Rust wipe?

The record holds too few of TCBE Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 358 days 1 hours ago the current world was created.

Server Details

What is the server location for TCBE Rust?

For TCBE Rust, no region is published; the region code is eu2. Rust Analytics reports the location a server claims, not the machine's actual location. 91.189.178.190:28215 is its address.

How is the performance on TCBE Rust?

Server fps over the last 48 hours: 25 on average, 24 at the lowest. 117,078 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,927 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is TCBE Rust running?

The build is Rust network protocol 2602 and build 132862 on Windows, running on TCBE Rust. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TCBE Rust?

No response from TCBE Rust. It was last seen 34 hours ago. The reported uptime puts its last restart at about 19 days 22 hours ago. The last 7 full days give 92% uptime, 154 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on TCBE Rust?

These tags are published by TCBE Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2602 (Protocol): To join, your game needs protocol 2602; cs132862 (Build): Game build: 132862; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): eu2 is the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TCBE Rust?

On Rust Analytics, TCBE Rust matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join TCBE Rust?

Type client.connect 91.189.178.190:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$reu2,v2602,gmrust,cs132862,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2602
Protocol To join, your game needs protocol 2602.
cs132862
Build Game build: 132862.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$reu2
Region code eu2 is the region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.