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RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 91.201.247.208:28015 Offline checked 1d ago

Miami

Players · last
0/ 2
n/a24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,608
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average213/225−63−22.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average244/275+38+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average116/200−51−30.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average14/250−22−61.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average108/100−27−19.9%

Quick answers

from the figures on this page

Rules & Settings

How is Miami configured in terms of rules and settings?

No gather rate is given in the name of Miami. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Miami?

Miami uses a procedural map, which the game generates.

Player Count

What is the rank of Miami?

In the top 65% of all ranked servers, Miami is #14,608 on player hours over the last seven days.

What is the population on Miami?

At present, Miami is offline; the last sighting was 42 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.

Wipe Frequency

How often does Miami wipe?

The record holds too few of Miami's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 43 hours ago the current world was created.

Server Info

What is the server location for Miami?

No region is published by Miami. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.201.247.208:28015.

Miami runs which version of Rust?

The version in use at Miami: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Miami up, and how consistent is its uptime?

No response from Miami. It was last seen 42 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

What is the meaning of the tags on Miami?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Miami publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Miami appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Miami: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Miami?

The console route: start Rust, press F1, enter client.connect 91.201.247.208:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.