Rust PvE | PVE-01
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,718 top 39%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 104/300 | ▼−86−45.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 55/225 | ▼−72−56.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 2/1000 | ▼−12−85.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 29/700 | ▼−20−41.3% |
Quick answers
from the figures on this pageRules & Settings
How is Rust PvE | PVE-01 configured in terms of rules and settings?
No gather rate is given in the name of Rust PvE | PVE-01. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust PvE | PVE-01?
A procedural map runs on Rust PvE | PVE-01, created by the game.
Activity
What is the rank of Rust PvE | PVE-01?
For the last seven days, Rust PvE | PVE-01 holds rank #8,718 on player hours, in the top 39% of all ranked servers.
How many players does Rust PvE | PVE-01 have?
On Rust PvE | PVE-01, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 2 players.
Wipe Schedule
On what cycle does Rust PvE | PVE-01 wipe?
The record holds too few of Rust PvE | PVE-01's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.
Server Overview
Where can Rust PvE | PVE-01 be found?
No region is published by Rust PvE | PVE-01. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.214.240.152:28015.
Rust PvE | PVE-01 runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust PvE | PVE-01. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust PvE | PVE-01?
The server is live: Rust PvE | PVE-01 is online. First sighting by Rust Analytics: 14 October 2026.
Tags & Filters
How should you interpret the tags on Rust PvE | PVE-01?
These tags are published by Rust PvE | PVE-01 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust PvE | PVE-01 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust PvE | PVE-01: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join Rust PvE | PVE-01?
Type client.connect 91.214.240.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.