nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,168 top 66%
- Rank · 7d ago
- #11,104 ▼4064 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 187/300 | ▼−25−11.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 172/225 | ▼−18−9.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 42/1000 | ▼−55−56.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−22−68.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 45/700 | ▼−78−63.4% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Activity
What position does nameserver hold in the server rankings?
In the top 66% of all ranked servers, nameserver is #15,168 on player hours over the last seven days.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 21 days 20 hours ago.
Wipe Frequency
On what cycle does nameserver wipe?
There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 days 23 hours ago the current world was created.
Server Details
What is the server location for nameserver?
No region is published by nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.215.88.75:28015.
What Rust version is nameserver running?
The version in use at nameserver: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is nameserver up, and how consistent is its uptime?
Offline at this moment: nameserver. Last seen 21 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.
Server Tags
How should you interpret the tags on nameserver?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to nameserver?
Type client.connect 91.215.88.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.