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RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 91.221.252.58:28015 Offline checked 2d ago

ServerMy

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,490
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average346/400+68+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average340/400+104+44.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average319/325−67−17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average311/375+108+52.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average256/400+37+16.9%

Quick answers

from the figures on this page

Rules & Settings

How is ServerMy configured in terms of rules and settings?

No gather rate appears in the name of ServerMy. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerMy?

The game generates the procedural map on ServerMy.

Activity

Where does ServerMy sit in the rankings?

In the top 47% of all ranked servers, ServerMy is #10,490 on player hours over the last seven days.

What is the population on ServerMy?

At present, ServerMy is offline; the last sighting was 2 days 11 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

On what cycle does ServerMy wipe?

There are too few wipes on record for ServerMy to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 21 hours old.

Server Overview

Where can ServerMy be found?

There is no region published for ServerMy. Rust Analytics reports the location a server claims, not the machine's actual location. 91.221.252.58:28015 is its address.

What Rust version is ServerMy running?

Rust network protocol 2634 and build 167398 on Windows is what ServerMy runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is ServerMy and is it currently online?

Offline at this moment: ServerMy. Last seen 2 days 11 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 11 October 2026.

Server Tags

What is the meaning of the tags on ServerMy?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which ServerMy publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ServerMy?

The following Rust Analytics lists feature ServerMy: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join ServerMy?

Type client.connect 91.221.252.58:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.