[US] Fallen Rust - PvP Aimtrain
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71% · #1552 in NA
- Rank · 7d ago
- #11,693 ▼4290 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 6.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:39 UTC10d ago | 1 | – | running | 0 |
| Sat 26 Sep, 18:06 UTC17d ago | 1 | halved by day 2 | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 9/15 | ▲+8+800.0% | |
| 2 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average | 8/100 | ▲+6+405.3% | |
| 3 | The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average | 1/100 | ▪+0 | |
| 4 | [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average | 29/100 | ▼−10−26.6% | |
| 5 | KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average | 1/200 | ▼−7−87.5% | |
| 6 | [US] ICEFUSE BATTLEFIELD MONTHLY x100000000|MAX 24|KITS|PVPNA · groups of 24+ · 1e+08x · monthly · 2 on average | 1/100 | ▲+1 |
Quick answers
from the figures on this pageServer Rules
How is [US] Fallen Rust - PvP Aimtrain configured in terms of rules and settings?
No gather rate is given in the name of [US] Fallen Rust - PvP Aimtrain. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on [US] Fallen Rust - PvP Aimtrain?
The map on [US] Fallen Rust - PvP Aimtrain is procedural, size 6,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Population
What position does [US] Fallen Rust - PvP Aimtrain hold in the server rankings?
On seven-day player hours, [US] Fallen Rust - PvP Aimtrain sits at #15,983, in the top 71% across ranked servers and #1,552 in North America.
How many players does [US] Fallen Rust - PvP Aimtrain have?
0 of 100 slots on [US] Fallen Rust - PvP Aimtrain are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for [US] Fallen Rust - PvP Aimtrain?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.
How often does [US] Fallen Rust - PvP Aimtrain wipe?
The record holds too few of [US] Fallen Rust - PvP Aimtrain's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 19 hours ago the current world was created.
Server Details
What is the server location for [US] Fallen Rust - PvP Aimtrain?
Its region code is us5, and [US] Fallen Rust - PvP Aimtrain lists itself in North America with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.137:28063.
Is [US] Fallen Rust - PvP Aimtrain performing well?
Average server fps for the last 48 hours is 60; the floor was 60. 205 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,345 MB. A climbing entity count plus low fps is the lag players report.
[US] Fallen Rust - PvP Aimtrain is on which Rust version?
The version in use at [US] Fallen Rust - PvP Aimtrain: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is [US] Fallen Rust - PvP Aimtrain up, and how consistent is its uptime?
Online at this moment: [US] Fallen Rust - PvP Aimtrain. The reported uptime puts its last restart at about 10 days 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Server Tags
What is the meaning of the tags on [US] Fallen Rust - PvP Aimtrain?
Published by [US] Fallen Rust - PvP Aimtrain for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [US] Fallen Rust - PvP Aimtrain?
The following Rust Analytics lists feature [US] Fallen Rust - PvP Aimtrain: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join [US] Fallen Rust - PvP Aimtrain?
The console route: start Rust, press F1, enter client.connect 91.229.114.137:28063. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://fallenrust.com/.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
