Test Server (Stevious Main & Mondays)
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #9,641 top 43%
- Rank · 7d ago
- #10,599 ▲958 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 3950 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.7 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:20 UTC5d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:25 UTC6d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 04:01 UTC10d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 09:55 UTC12d ago | 1 | – | 1.8 days | 0 |
| Wed 30 Sep, 22:27 UTC13d ago | 2 | – | 1.5 days | 0 |
| Sun 27 Sep, 00:41 UTC17d ago | 2 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 08:47 UTC19d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 21:58 UTC20d ago | 3 | – | 1.5 days | 0 |
| Sat 19 Sep, 23:58 UTC24d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 00:04 UTC26d ago | 1 | – | 2 days | 0 |
| Wed 16 Sep, 22:03 UTC27d ago | 2 | – | 1.1 days | 0 |
| Tue 15 Sep, 07:45 UTC29d ago | 1 | – | 1.6 days | 0 |
| Sun 13 Sep, 02:11 UTC31d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 159/300 | ▲+4+2.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 187/225 | ▼−15−7.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 41/1000 | ▼−65−61.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−28−69.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 66/700 | ▼−30−31.2% |
Quick answers
from the figures on this pageRules & Settings
How is Test Server (Stevious Main & Mondays) configured in terms of rules and settings?
No gather rate is given in the name of Test Server (Stevious Main & Mondays). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Test Server (Stevious Main & Mondays)?
The map on Test Server (Stevious Main & Mondays) is procedural, size 3,950, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
Where does Test Server (Stevious Main & Mondays) sit in the rankings?
For the last seven days, Test Server (Stevious Main & Mondays) holds rank #9,641 on player hours, in the top 43% of all ranked servers.
What is the population on Test Server (Stevious Main & Mondays)?
Right now, Test Server (Stevious Main & Mondays) is offline; the last sighting was 5 days 14 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.
Wipe Schedule
What happens on wipe day at Test Server (Stevious Main & Mondays)?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 2 when it did not hold.
On what cycle does Test Server (Stevious Main & Mondays) wipe?
No next wipe can be predicted for Test Server (Stevious Main & Mondays): it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 20 hours old.
Server Details
What is the server location for Test Server (Stevious Main & Mondays)?
No region is published by Test Server (Stevious Main & Mondays). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.165:28010.
What Rust version is Test Server (Stevious Main & Mondays) running?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Test Server (Stevious Main & Mondays). The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test Server (Stevious Main & Mondays)?
No response from Test Server (Stevious Main & Mondays). It was last seen 5 days 14 hours ago. The last 7 full days give 30% uptime, 51 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Test Server (Stevious Main & Mondays)?
Published by Test Server (Stevious Main & Mondays) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Test Server (Stevious Main & Mondays) show up in Rust Analytics lists and filters?
These Rust Analytics lists include Test Server (Stevious Main & Mondays): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Test Server (Stevious Main & Mondays)?
The console route: start Rust, press F1, enter client.connect 91.229.114.165:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://stevious.io/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.