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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 91.229.114.165:28010 Offline checked 5d ago

Test Server (Stevious Main & Mondays)

moddedcarbon
Players · last
0/ 50
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
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Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#9,641
top 43%
Rank · 7d ago
#10,599
958 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3950
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC5d ago 0 – running 0
Wed 7 Oct, 21:25 UTC6d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC10d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC12d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC13d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC17d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC19d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC20d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC24d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC26d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average159/300+4+2.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average187/225−15−7.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−65−61.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−28−69.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average66/700−30−31.2%

Quick answers

from the figures on this page

Rules & Settings

How is Test Server (Stevious Main & Mondays) configured in terms of rules and settings?

No gather rate is given in the name of Test Server (Stevious Main & Mondays). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test Server (Stevious Main & Mondays)?

The map on Test Server (Stevious Main & Mondays) is procedural, size 3,950, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

Where does Test Server (Stevious Main & Mondays) sit in the rankings?

For the last seven days, Test Server (Stevious Main & Mondays) holds rank #9,641 on player hours, in the top 43% of all ranked servers.

What is the population on Test Server (Stevious Main & Mondays)?

Right now, Test Server (Stevious Main & Mondays) is offline; the last sighting was 5 days 14 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

What happens on wipe day at Test Server (Stevious Main & Mondays)?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 2 when it did not hold.

On what cycle does Test Server (Stevious Main & Mondays) wipe?

No next wipe can be predicted for Test Server (Stevious Main & Mondays): it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 20 hours old.

Server Details

What is the server location for Test Server (Stevious Main & Mondays)?

No region is published by Test Server (Stevious Main & Mondays). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.165:28010.

What Rust version is Test Server (Stevious Main & Mondays) running?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Test Server (Stevious Main & Mondays). The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test Server (Stevious Main & Mondays)?

No response from Test Server (Stevious Main & Mondays). It was last seen 5 days 14 hours ago. The last 7 full days give 30% uptime, 51 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Test Server (Stevious Main & Mondays)?

Published by Test Server (Stevious Main & Mondays) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test Server (Stevious Main & Mondays) show up in Rust Analytics lists and filters?

These Rust Analytics lists include Test Server (Stevious Main & Mondays): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Test Server (Stevious Main & Mondays)?

The console route: start Rust, press F1, enter client.connect 91.229.114.165:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://stevious.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.