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RUST ANALYTICS
LIVE84,498PLY11,712SRV
QUOTE 91.229.114.179:28023 Online NA checked 14m ago

Yaki's Test Server

vanillamoddedcarbon
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,030
top 32% · #1112 in NA
Rank · 7d ago
#6,920
110 places down
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:23 UTC6d ago 2 – running 0
Fri 2 Oct, 05:53 UTC12d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 18:32 UTC FW12d ago 1 – 0.5 days 0
Wed 30 Sep, 01:35 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average29/175−1−2.5%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average15/50+0+0.6%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average13/100+4+36.8%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average5/100−3−36.8%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average9/90+0+1.9%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average4/150−4−51.0%

Quick answers

from the figures on this page

Map and Rules

How is Yaki's Test Server configured in terms of rules and settings?

No gather rate appears in the name of Yaki's Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on Yaki's Test Server?

The map on Yaki's Test Server is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Activity

What is the rank of Yaki's Test Server?

In the top 32% of all ranked servers, Yaki's Test Server is #7,030 on player hours over the last seven days and #1,112 in North America.

How many players does Yaki's Test Server have?

On Yaki's Test Server, 0 players are in now, out of 100 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Yaki's Test Server?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does Yaki's Test Server wipe?

No next wipe can be predicted for Yaki's Test Server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 14 hours ago the current world was created.

Server Info

What is the server location for Yaki's Test Server?

With the NA tag, Yaki's Test Server lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.179:28023.

What is the performance like on Yaki's Test Server?

Server fps over the last 48 hours: 237 on average, 221 at the lowest. 136,232 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,110 MB. Low fps and growing entities are the source of felt lag.

Yaki's Test Server is on which Rust version?

The version in use at Yaki's Test Server: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Yaki's Test Server?

The server is live: Yaki's Test Server is online. The reported uptime puts its last restart at about 6 days 12 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Yaki's Test Server?

Published by Yaki's Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Yaki's Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Yaki's Test Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Yaki's Test Server?

The console route: start Rust, press F1, enter client.connect 91.229.114.179:28023. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.