» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,591 top 66%
- Rank · 7d ago
- #16,017 ▲1426 places up
- Last wipe
- 6d ago biweekly schedule
- Next wipe
- 3h Wed 14 Oct, 18:20 UTC
- Group limit
- quad players per team
- Gather rate
- 2x read from the name
- Score
- 1 player hours, last seven days
- Map
- 3500 Wiped 6 Days Ago · seed 1337
- First seen
- 13 Sep 2026 2xquad.projectgaming.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, and #604 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 3hWed 14 Oct, 18:20 UTC
- 7d 3hWed 21 Oct, 18:20 UTC
- 14d 3hWed 28 Oct, 18:20 UTC
- 21d 3hWed 4 Nov, 18:20 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 28d 3hWed 11 Nov, 18:20 UTC
- 35d 3hWed 18 Nov, 18:20 UTC
- 42d 3hWed 25 Nov, 18:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:20 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC13d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC20d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC27d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 12.10quad · 2x · biweekly · 158 on average | 96/200 | ▼−190−66.5% | |
| 2 | AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average | 3/150 | ▲+1+73.7% | |
| 3 | DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average | 0/200 | ▪+0 | |
| 4 | Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average | 0/100 | ▼−3−100.0% | |
| 5 | Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 368 on average | 425/400 | ▼−42−8.9% | |
| 6 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 269 on average | 117/125 | ▼−54−31.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
A gather rate of 2x appears in the name of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Custom map, size 3,500, in use on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7: the file is published and downloadable from this page.
Population
What is the rank of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
For the last seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 holds rank #14,591 on player hours, in the top 66% of all ranked servers. Among servers in quad, it stands at #604.
What is the population on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
0 of 150 slots on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 are filled right now. Average players over seven days: 0; peak: 1.
Wipe Cycle
How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.
How often does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 wipe?
Wipes at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 follow the rhythm every Wednesday at 18:20 UTC. The date of its next wipe is Wednesday 14 October at 18:20 UTC. This world has been running for 6 days 20 hours. The tags show wipes every two weeks.
Server Info
Where can » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 be found?
No region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.185:28015 is its address.
Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 performing well?
Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 58,017, covering buildings, deployables and all else in the world. Up to 2,368 MB of memory was used. A climbing entity count plus low fps is the lag players report.
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is on which Rust version?
The version in use at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Online at this moment: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
These tags are published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.
Who is behind » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
The same operator most likely runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 and the 7 other servers we track that publish a projectgaming.gg hostname.
Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 show up in Rust Analytics lists and filters?
These Rust Analytics lists include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Joining the Server
How can I connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Type client.connect 91.229.114.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/aQyFjvnPXx.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts4,^o^z,rustmaps
Game
gmrust
mp150
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
