DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 2 peak 8
- Rank
- #2,335 top 10% · #396 in NA
- Rank · 7d ago
- #2,367 ▲32 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 5h Thu 15 Oct, 17:36 UTC
- Group limit
- quad players per team
- Gather rate
- 2x read from the name
- Score
- 350 player hours, last seven days
- Map
- 3800 Custom Map · seed 129394987
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 21% in NA, and #139 of the quad servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 1d 5hThu 15 Oct, 17:36 UTC
- 15d 5hThu 29 Oct, 17:36 UTC
- 22d 6hThu 5 Nov, 19:00 UTCFW
- 29d 5hThu 12 Nov, 17:36 UTC
- 43d 5hThu 26 Nov, 17:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW12d ago | 9 | – | running | 3 |
| Thu 1 Oct, 11:19 UTC13d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average | 3/150 | ▲+2+176.9% | |
| 2 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 269 on average | 88/100 | ▼−60−40.5% | |
| 3 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average | 17/200 | ▼−64−78.9% | |
| 4 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 111 on average | 53/200 | ▼−12−17.8% | |
| 5 | [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average | 2/75 | ▪+0−4.0% | |
| 6 | US Limitless 2x Monthly Quad No Offlines | No BP WipesNA · quad · 2x · monthly · 26 on average | 7/200 | ▼−6−46.5% |
Quick answers
from the figures on this pageRules & Settings
How is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep configured in terms of rules and settings?
A gather rate of 2x appears in the name of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Rust premium status is required to join. VAC is active.
What is the current map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Custom map, size 3,800, in use on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: the file is published and downloadable from this page.
Population
What position does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hold in the server rankings?
On seven-day player hours, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep sits at #2,335, in the top 10% across ranked servers and #396 in North America. Among servers in quad, it stands at #139.
What is the population on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
0 of 200 slots on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are filled right now. Average players over seven days: 2; peak: 8. At 00:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Recent wipes at this server drew an average peak of 9 players. 31 hours after the latest wipe, the crowd reached its peak.
On what cycle does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?
Its tag guides the prediction, as DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:36 UTC. This world has been running for 12 days 18 hours. A fortnightly wipe is published in its tags.
Server Overview
Where can DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep be found?
In North America, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.207:28019.
What is the performance like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The last 48 hours average 118 server fps, the low being 111. 93,779 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,234 MB. Low fps and growing entities are the source of felt lag.
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs. Joining requires the same protocol on your game, which Steam updates.
Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep up, and how consistent is its uptime?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is up. It is taking players now. The reported uptime puts its last restart at about 23 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; ^q (Premium): Rust premium status is required to join; NA (North America): The server browser files it under North America; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The following Rust Analytics lists feature DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
What is the process to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Type client.connect 91.229.114.207:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join. For more information, go to https://www.dadcorerust.com/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167781,ts4,rustmaps
Game
gmrust
mp200
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
^q
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
