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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 91.229.114.207:28015 Online NA checked 10m ago

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

2x trio monthly wipes moddedcarbonpremium
Players · last
6/ 200
−5−47.1%24h
3% full
Day range 1 20
7-day avg 10 peak 26
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 200
3% full
Change · 24h
−5
−47.1% from 11
7-day average
10
peak 26
Rank
#1,125
top 5% · #183 in NA
Rank · 7d ago
#1,098
27 places down
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
trio
players per team
Gather rate
2x
read from the name
Score
1,593
player hours, last seven days
Map
3800
Custom Map · seed 1293949871
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 20 players.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 5% of all ranked servers, top 10% in NA, and #96 of the trio servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

usual gap
0.3 days
between real wipes
wipe-day peak
32
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 32 – running 1
Thu 1 Oct, 11:18 UTC12d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just WipedNA · trio · 2x · monthly · 37 on average25/200−19−43.5%
2RustForNoobs.com 2x Monthly US Solo/Duo/Trio | No BP Wipes x2|NA · trio · 2x · monthly · 4 on average3/100−1−16.3%
3US Vex.gg 2x Monthly Duo/Trio | Shared BPs |50% Upkeep|Max 3|x2NA · trio · 2x · monthly · 4 on average3/200−3−48.6%
4EverGreene 2X | Solo/Duo/Trio | Monthly | Raid ProtectionNA · trio · 2x · monthly · 2 on average1/50+0−29.4%
5US Velt.gg 2x Monthly Trio Premium |50% Upkeep|No BP Wipes|x2NA · trio · 2x · monthly · 1 on average2/200+1+100.0%
6Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 272 on average231/225−89−27.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I carries its gather rate in its name: 2x. A maximum of 3 players per group is set through trio. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.

Which map is played on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Custom map, size 3,800, in use on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I: the file is published and downloadable from this page.

Activity

What is the rank of DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

In the top 5% of all ranked servers, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is #1,125 on player hours over the last seven days and #183 in North America. Among servers in trio, it stands at #96.

How full is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

On DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, 6 players are in now, out of 200 slots. Average players over seven days: 10; peak: 26. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 19 players.

Wipe Schedule

What happens on wipe day at DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

An average of 32 players marked the busiest point of its recent wipes. On the latest wipe, 9 hours after the wipe, the crowd peaked.

How often does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipe?

The only wipe at DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 1 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The NA tag and North America are what DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.207:28015.

What is the performance like on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The last 48 hours average 112 server fps, the low being 82. The entity count reached 133,570, covering buildings, deployables and all else in the world. Memory use peaked at 4,434 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I running?

Rust network protocol 2634 and build 167781 on Linux is what DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I and is it currently online?

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; ^q (Premium): Joining needs premium status; NA (North America): The server browser files it under North America; sc1 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I show up in Rust Analytics lists and filters?

On Rust Analytics, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I matches these lists: 2x Rust servers, Modded Rust servers, Trio Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

How can I connect to DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Type client.connect 91.229.114.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status. For more information, go to https://www.dadcorerust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,NA,^q,gmrust,cs167781,sc1,ts3,rustmaps

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts3
Group limit Teams take no more than 3.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.
^q
Premium Joining needs premium status.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.