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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 91.229.114.221:28047 Offline NA · us5 checked 9d ago

Hurricane • Dev

monthly wipes vanillacarbon
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71% · #1564 in NA
Rank · 7d ago
#16,921
944 places up
Last wipe
9d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Cat5.gg · seed 1337
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:58 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average84/400−20−19.6%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average104/200+16+18.6%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 198 on average85/200−1−1.4%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 186 on average78/200+12+17.3%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average93/125+5+5.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Hurricane • Dev?

No gather rate is given in the name of Hurricane • Dev. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Carbon plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Hurricane • Dev?

Hurricane • Dev uses a procedural map of size 4,500 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Cat5.gg.

Player Count

What is the rank of Hurricane • Dev?

On seven-day player hours, Hurricane • Dev sits at #15,977, in the top 71% across ranked servers and #1,564 in North America.

How full is Hurricane • Dev?

At present, Hurricane • Dev is offline; the last sighting was 9 days 7 hours ago.

Wipe Cycle

How does Hurricane • Dev handle wipe day?

The average peak across its recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Hurricane • Dev wipe?

A single monthly wipe is what Hurricane • Dev runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 9 days 10 hours ago the current world was created. The tags state monthly wipes.

Server Info

What is the location of Hurricane • Dev?

The NA tag places Hurricane • Dev in North America; its region code reads us5. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.221:28047 is its address.

Hurricane • Dev runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what Hurricane • Dev runs. The protocol has to match for you to join, and Steam applies that update.

Is Hurricane • Dev up, and how consistent is its uptime?

No response from Hurricane • Dev. It was last seen 9 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Hurricane • Dev?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): us5 is the region code; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is its browser listing, which Hurricane • Dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Hurricane • Dev show up in Rust Analytics lists and filters?

On Rust Analytics, Hurricane • Dev matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to Hurricane • Dev?

Type client.connect 91.229.114.221:28047 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/AG58PsFGGd.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2634,^y,^m,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Slot count: 8.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$rus5
Region code us5 is the region code.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.