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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 91.229.114.221:28079 Offline NA · us5 checked 6d ago

Fallen Dev Server

vanillamoddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72% · #1542 in NA
Rank · 7d ago
#6,945
8974 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 1234567
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average9/175−14−60.1%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average11/50+1+6.5%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100−1−8.3%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average4/100−1−22.6%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average9/90+3+58.8%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average1/150−5−83.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Fallen Dev Server?

No gather rate appears in the name of Fallen Dev Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on Fallen Dev Server?

A procedural map of size 1,500 with seed 1234567 runs on Fallen Dev Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Fallen Dev Server?

In the top 72% of all ranked servers, Fallen Dev Server is #15,919 on player hours over the last seven days and #1,542 in North America.

How full is Fallen Dev Server?

Right now, Fallen Dev Server is offline; the last sighting was 6 days 13 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Fallen Dev Server wipe?

There are too few wipes on record for Fallen Dev Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 20 hours old.

Server Details

What is the location of Fallen Dev Server?

The NA tag places Fallen Dev Server in North America; its region code reads us5. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.221:28079.

What Rust version is Fallen Dev Server running?

The version in use at Fallen Dev Server: Rust network protocol 2634 and build 167058, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Fallen Dev Server and is it currently online?

No response from Fallen Dev Server. It was last seen 6 days 13 hours ago. The last 7 full days give 2% uptime, 4 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.

Server Tags

How should you interpret the tags on Fallen Dev Server?

Published by Fallen Dev Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Fallen Dev Server?

On Rust Analytics, Fallen Dev Server matches these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Fallen Dev Server?

Type client.connect 91.229.114.221:28079 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.