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RUST ANALYTICS
LIVE49,807PLY11,519SRV
QUOTE 91.229.114.24:28019 Online NA · us5 checked 7m ago

The fam

vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72% · #1542 in NA
Rank · 7d ago
#16,709
762 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1722427781
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
24.3 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:49 UTC5d ago 0 – running 0
Mon 14 Sep, 11:10 UTC29d ago 3 halved by day 2 24.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average11/175−8−43.1%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average18/50+12+217.6%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average4/100−3−41.5%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average5/100−2−27.7%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average7/90+2+35.1%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average2/150−1−33.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on The fam?

No gather rate appears in the name of The fam. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on The fam?

A procedural map of size 4,000 with seed 1722427781 runs on The fam, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of The fam?

On seven-day player hours, The fam sits at #15,947, in the top 72% across ranked servers and #1,542 in North America.

How many players does The fam have?

On The fam, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

How does The fam handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does The fam wipe?

There are too few wipes on record for The fam to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 15 hours ago the current world was created.

Server Details

What is the server location for The fam?

The NA tag places The fam in North America; its region code reads us5. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.24:28019.

What is the performance like on The fam?

Average server fps for the last 48 hours is 58; the floor was 58. At its peak it held 100,419 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,814 MB. A climbing entity count plus low fps is the lag players report.

The fam is on which Rust version?

The version in use at The fam: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is The fam and is it currently online?

The fam is up. It is taking players now. The reported uptime puts its last restart at about 5 days 14 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on The fam?

Published by The fam for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): Region code us5; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does The fam show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature The fam: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join The fam?

The console route: start Rust, press F1, enter client.connect 91.229.114.24:28019. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^v,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code Region code us5.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.