Rusty Bandits 10x PvE/Us
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,637 top 39% · #1245 in NA
- Rank · 7d ago
- #16,839 ▲8202 places up
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 9 player hours, last seven days
- Map
- 3000 Procedural Map · seed 41279
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:04 UTC3d ago | 1 | – | running | 0 |
| Thu 8 Oct, 14:58 UTC5d ago | 1 | held half | 2 days | 0 |
| Wed 7 Oct, 16:59 UTC6d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 42 on average | 59/100 | ▲+8+14.6% | |
| 2 | [NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 6 on average | 6/40 | ▼−3−33.9% | |
| 3 | [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average | 7/100 | ▲+4+162.5% | |
| 4 | 10X PVE Grown Folks GamingNA · groups of 8+ · 10x · monthly · 4 on average | 8/100 | ▪+0+3.2% | |
| 5 | [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 3 on average | 4/100 | ▲+2+60.0% | |
| 6 | HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLootNA · groups of 8+ · 10x · biweekly · 3 on average | 1/100 | ▼−4−77.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rusty Bandits 10x PvE/Us?
A gather rate of 10x appears in the name of Rusty Bandits 10x PvE/Us. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Rusty Bandits 10x PvE/Us?
A procedural map of size 3,000 with seed 41279 runs on Rusty Bandits 10x PvE/Us, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Rusty Bandits 10x PvE/Us?
On seven-day player hours, Rusty Bandits 10x PvE/Us sits at #8,637, in the top 39% across ranked servers and #1,245 in North America.
How full is Rusty Bandits 10x PvE/Us?
On Rusty Bandits 10x PvE/Us, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.
Wipe Schedule
How does Rusty Bandits 10x PvE/Us handle wipe day?
Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what cycle does Rusty Bandits 10x PvE/Us wipe?
Rusty Bandits 10x PvE/Us wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 7 hours.
Server Info
What is the server location for Rusty Bandits 10x PvE/Us?
Rusty Bandits 10x PvE/Us gives North America and the NA tag, with us5 as its region code. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.229.114.45:28031.
What is the performance like on Rusty Bandits 10x PvE/Us?
The last 48 hours average 47 server fps, the low being 40. 47,743 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,677 MB. Low fps and growing entities are the source of felt lag.
Rusty Bandits 10x PvE/Us is on which Rust version?
The version in use at Rusty Bandits 10x PvE/Us: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rusty Bandits 10x PvE/Us and is it currently online?
The server is live: Rusty Bandits 10x PvE/Us is online. The reported uptime puts its last restart at about 3 days 4 hours ago. 76% is its uptime for the last 7 full days, 127 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Rusty Bandits 10x PvE/Us?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): The region code reads us5; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America, which Rusty Bandits 10x PvE/Us publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rusty Bandits 10x PvE/Us appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rusty Bandits 10x PvE/Us: 10x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Connection
How can I connect to Rusty Bandits 10x PvE/Us?
The console route: start Rust, press F1, enter client.connect 91.229.114.45:28031. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^p,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$rus5
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.