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RUST ANALYTICS
LIVE40,574PLY11,536SRV
QUOTE 91.229.114.45:28055 Online NA · us5 checked 10m ago

Server Roams | 10X | Testing

10x quad moddedoxidepvesoftcore
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,149
top 45% · #1306 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
10x
read from the name
Score
5
player hours, last seven days
Map
1000
Procedural Map · seed 1234567
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct10 Oct14 Oct

Top 45% of all ranked servers, top 71% in NA, and #512 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:21 UTC3d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1GOBLINGAMING | 5X PVE CHAOS | NO BP WIPENA · quad · 5x · biweekly · 4 on average2/25−1−41.5%
2The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average3/100−4−58.1%
3[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average4/250−1−21.3%
4Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average4/50+0−5.9%
5Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 1 on average0/50−1
6Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 42 on average41/140−10−20.1%

Quick answers

from the figures on this page

Map and Rules

How is Server Roams | 10X | Testing configured in terms of rules and settings?

A gather rate of 10x appears in the name of Server Roams | 10X | Testing. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on Server Roams | 10X | Testing?

The map on Server Roams | 10X | Testing is procedural, size 1,000, with seed 1234567, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Server Roams | 10X | Testing?

On seven-day player hours, Server Roams | 10X | Testing sits at #10,149, in the top 45% across ranked servers and #1,306 in North America. Among servers in quad, it stands at #512.

How full is Server Roams | 10X | Testing?

0 of 50 slots on Server Roams | 10X | Testing are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 00:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

What happens on wipe day at Server Roams | 10X | Testing?

Recent wipes at this server drew an average peak of 2 players. 4 hours after the latest wipe, the crowd reached its peak.

When does Server Roams | 10X | Testing schedule its wipes?

No rhythm can be told for Server Roams | 10X | Testing yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 23 hours.

Server Info

Where can Server Roams | 10X | Testing be found?

Its region code is us5, and Server Roams | 10X | Testing lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.45:28055.

How is the performance on Server Roams | 10X | Testing?

The last 48 hours average 249 server fps, the low being 126. At its peak it held 4,141 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,290 MB. What players feel as lag is low fps together with a rising entity count.

Server Roams | 10X | Testing runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Server Roams | 10X | Testing runs. The protocol has to match for you to join, and Steam applies that update.

Is Server Roams | 10X | Testing up, and how consistent is its uptime?

Server Roams | 10X | Testing is up. It is taking players now. The reported uptime puts its last restart at about 2 days 20 hours ago. The last 7 full days give 54% uptime, 90 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Server Roams | 10X | Testing?

These tags are published by Server Roams | 10X | Testing and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): Region code us5; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Server Roams | 10X | Testing appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Server Roams | 10X | Testing: 10x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 10x.

Connection

What steps do I take to join Server Roams | 10X | Testing?

Type client.connect 91.229.114.45:28055 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://serverromes.tip4serv.com/?_gl=1*15zsu5b*_gcl_au*NzM1MzY4MTcxLjE3ODkwNDg3ODQuMTc0Nzg1MjkzMi4xNzg5MDUzOTk5LjE3ODkwNTQwMTUuNzU5NjIyNzk2LjE3ODkwNDg4MjcuMTc4OTA1NDAxNQ...

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^p,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Capacity: 50 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code Region code us5.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.