[US] TwigTown 2x
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,589 top 39% · #1228 in NA
- Rank · 7d ago
- #6,732 ▼1857 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 21d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 9 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 21d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:41 UTC11d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:43 UTC13d ago | 2 | held half | 2.1 days | 0 |
| Tue 29 Sep, 17:34 UTC16d ago | 1 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 140 on average | 65/200 | ▼−30−31.5% | |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 124 on average | 69/100 | ▲+5+8.5% | |
| 3 | [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 80 on average | 41/67 | ▼−3−7.5% | |
| 4 | [US] AshRust 2x Monthly Solo/Duo/Trio | No BP WipesNA · groups of 15+ · 2x · monthly · 38 on average | 9/100 | ▼−1−12.2% | |
| 5 | OUTPOST 2x Monthly |Solo/Duo| Just WipedNA · groups of 15+ · 2x · monthly · 30 on average | 12/100 | ▪+0+0.0% | |
| 6 | [US] AshRust 2x Monthly Max 5 | No BP WipesNA · groups of 15+ · 2x · monthly · 26 on average | 5/100 | ▲+1+25.0% |
Quick answers
from the figures on this pageMap and Rules
How is [US] TwigTown 2x configured in terms of rules and settings?
[US] TwigTown 2x carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on [US] TwigTown 2x?
A procedural map of size 6,000 with seed 1337 runs on [US] TwigTown 2x, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Population
Where does [US] TwigTown 2x sit in the rankings?
In the top 39% of all ranked servers, [US] TwigTown 2x is #8,589 on player hours over the last seven days and #1,228 in North America.
What is the population on [US] TwigTown 2x?
1 of 100 slots on [US] TwigTown 2x are filled at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Wipe Frequency
What happens on wipe day at [US] TwigTown 2x?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
When does [US] TwigTown 2x schedule its wipes?
The only wipe at [US] TwigTown 2x is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 3 hours old. Its tags list a wipe each month.
Server Details
What is the server location for [US] TwigTown 2x?
Its region code is us5, and [US] TwigTown 2x lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.229.114.45:28059.
How is the performance on [US] TwigTown 2x?
The last 48 hours average 60 server fps, the low being 60. The entity count reached 41,612, covering buildings, deployables and all else in the world. The memory ceiling reached 3,094 MB. Low fps and growing entities are the source of felt lag.
[US] TwigTown 2x runs which version of Rust?
The version in use at [US] TwigTown 2x: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [US] TwigTown 2x?
The server is live: [US] TwigTown 2x is online. The reported uptime puts its last restart at about 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.
Server Tags
How should you interpret the tags on [US] TwigTown 2x?
These tags are published by [US] TwigTown 2x and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $rus5 (Region code): us5 is the region code; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [US] TwigTown 2x?
The following Rust Analytics lists feature [US] TwigTown 2x: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to [US] TwigTown 2x?
The console route: start Rust, press F1, enter client.connect 91.229.114.45:28059. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.