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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 91.229.114.45:28103 Online NA · us5 checked 8m ago

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs

moddedcarbonpve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,291
top 68% · #1491 in NA
Rank · 7d ago
#16,709
1418 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2147483647
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:43 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average134/2000+26+24.6%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average35/200−1−3.9%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average35/200−13−26.4%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average46/125+6+16.2%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average27/100+2+8.4%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average27/200+11+71.4%

Quick answers

from the figures on this page

Map and Rules

How is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs configured in terms of rules and settings?

No gather rate is given in the name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs uses a procedural map of size 4,500 with seed 2147483647, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs sit in the rankings?

In the top 68% of all ranked servers, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is #15,291 on player hours over the last seven days and #1,491 in North America.

How full is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

0 of 100 slots on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

How does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 4 hours after the latest wipe, the crowd reached its peak.

On what cycle does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs wipe?

The record holds too few of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 10 hours.

Server Details

Where can [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs be found?

Its region code is us5, and [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs lists itself in North America with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.45:28103.

How is the performance on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Average server fps for the last 48 hours is 59; the floor was 59. At its peak it held 119,149 entities: buildings, deployables and the rest of the world. Up to 4,926 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs running?

The version in use at [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

The server is live: [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is online. Its own uptime figure dates the last restart to roughly 4 days 9 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags and Rankings

How should you interpret the tags on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

These tags are published by [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): The region code reads us5; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs show up in Rust Analytics lists and filters?

These Rust Analytics lists include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Type client.connect 91.229.114.45:28103 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,NA,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code The region code reads us5.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.