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RUST ANALYTICS
LIVE73,267PLY11,702SRV
QUOTE 91.229.114.71:28015 Online checked 9m ago

[US] Sailor's PVE Retreat Island

biweekly wipes moddedoxidepve
Players · last
1/ 100
−2−63.6%24h
1% full
Day range 0 5
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
−2
−63.6% from 3
7-day average
1
peak 7
Rank
#3,013
top 13%
Rank · 7d ago
#3,055
42 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 21h
Thu 15 Oct, 17:59 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
208
player hours, last seven days
Map
4000
Procedural Map · seed 342469
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:59 UTCin 1d 21h

Its biweekly schedule tag · low confidence

usual gap
13.9 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 1d 21hThu 15 Oct, 17:59 UTC
  2. 15d 21hThu 29 Oct, 17:59 UTC
  3. 22d 22hThu 5 Nov, 19:00 UTCFW
  4. 29d 21hThu 12 Nov, 17:59 UTC
  5. 43d 21hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 7 – running 0
Thu 17 Sep, 19:59 UTC26d ago 6 halved by day 4 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average187/2000−75−28.5%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 50 on average38/200−9−18.4%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average18/35−5−22.0%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 11 on average9/100−6−39.7%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average9/75+1+13.7%
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average5/100−1−10.4%

Quick answers

from the figures on this page

Rules & Settings

How is [US] Sailor's PVE Retreat Island configured in terms of rules and settings?

The name of [US] Sailor's PVE Retreat Island carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US] Sailor's PVE Retreat Island?

A procedural map of size 4,000 with seed 342469 runs on [US] Sailor's PVE Retreat Island, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [US] Sailor's PVE Retreat Island sit in the rankings?

In the top 13% of all ranked servers, [US] Sailor's PVE Retreat Island is #3,013 on player hours over the last seven days.

How full is [US] Sailor's PVE Retreat Island?

On [US] Sailor's PVE Retreat Island, 1 players are in now, out of 100 slots. The mean over the last seven days is 1 players, reaching 7 at its highest. At 13:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How does [US] Sailor's PVE Retreat Island handle wipe day?

The average peak across its recent wipes is 6 players. On the latest wipe, 31 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does [US] Sailor's PVE Retreat Island wipe?

Its tag guides the prediction, as [US] Sailor's PVE Retreat Island has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:59 UTC. 12 days 1 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Overview

What is the location of [US] Sailor's PVE Retreat Island?

Its name points to North America and its region code is us5, but [US] Sailor's PVE Retreat Island publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.229.114.71:28015.

Is [US] Sailor's PVE Retreat Island performing well?

Server fps over the last 48 hours: 105 on average, 22 at the lowest. The entity count reached 78,301, covering buildings, deployables and all else in the world. Up to 3,137 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[US] Sailor's PVE Retreat Island is on which Rust version?

The version in use at [US] Sailor's PVE Retreat Island: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is [US] Sailor's PVE Retreat Island and is it currently online?

Online at this moment: [US] Sailor's PVE Retreat Island. The reported uptime puts its last restart at about 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [US] Sailor's PVE Retreat Island?

Published by [US] Sailor's PVE Retreat Island for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $rus5 (Region code): The region code reads us5; ^b (Biweekly): A fortnight between wipes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

[US] Sailor's PVE Retreat Island appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [US] Sailor's PVE Retreat Island matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [US] Sailor's PVE Retreat Island?

The console route: start Rust, press F1, enter client.connect 91.229.114.71:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/vsu8Gkh6Uw.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$rus5
Region code The region code reads us5.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.