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RUST ANALYTICS
LIVE57,547PLY11,656SRV
QUOTE 91.229.114.90:28084 Online NA · us5 checked 12m ago

Clear as Rust - Test Server

vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71% · #1552 in NA
Rank · 7d ago
#16,839
872 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:02 UTC11d ago 0 – running 0
Fri 18 Sep, 15:35 UTC25d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average44/175−25−36.1%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average23/50−23−50.0%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average11/100−15−57.3%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average9/100−8−45.7%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average13/90−2−12.4%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average6/150+0−1.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Clear as Rust - Test Server?

No gather rate is given in the name of Clear as Rust - Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Clear as Rust - Test Server?

Custom map, size 4,500, in use on Clear as Rust - Test Server: the file is published and downloadable from this page.

Activity

What is the rank of Clear as Rust - Test Server?

In the top 71% of all ranked servers, Clear as Rust - Test Server is #15,967 on player hours over the last seven days and #1,552 in North America.

How full is Clear as Rust - Test Server?

0 of 100 slots on Clear as Rust - Test Server are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How does Clear as Rust - Test Server handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does Clear as Rust - Test Server wipe?

There are too few wipes on record for Clear as Rust - Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 19 hours ago the current world was created.

Server Details

What is the location of Clear as Rust - Test Server?

Its region code is us5, and Clear as Rust - Test Server lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.90:28084 is its address.

Is Clear as Rust - Test Server performing well?

The last 48 hours average 58 server fps, the low being 52. 145,982 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,312 MB. Low fps and growing entities are the source of felt lag.

Clear as Rust - Test Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Clear as Rust - Test Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Clear as Rust - Test Server up, and how consistent is its uptime?

The server is live: Clear as Rust - Test Server is online. Its own uptime figure dates the last restart to roughly 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Clear as Rust - Test Server?

Published by Clear as Rust - Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): us5 is the region code; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

Clear as Rust - Test Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Clear as Rust - Test Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Clear as Rust - Test Server?

The console route: start Rust, press F1, enter client.connect 91.229.114.90:28084. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://clearasrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus5
Region code us5 is the region code.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.