Clear as Rust - Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71% · #1552 in NA
- Rank · 7d ago
- #16,839 ▲872 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 13.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:02 UTC11d ago | 0 | – | running | 0 |
| Fri 18 Sep, 15:35 UTC25d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average | 44/175 | ▼−25−36.1% | |
| 2 | [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average | 23/50 | ▼−23−50.0% | |
| 3 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 11/100 | ▼−15−57.3% | |
| 4 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average | 9/100 | ▼−8−45.7% | |
| 5 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average | 13/90 | ▼−2−12.4% | |
| 6 | Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average | 6/150 | ▪+0−1.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Clear as Rust - Test Server?
No gather rate is given in the name of Clear as Rust - Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Clear as Rust - Test Server?
Custom map, size 4,500, in use on Clear as Rust - Test Server: the file is published and downloadable from this page.
Activity
What is the rank of Clear as Rust - Test Server?
In the top 71% of all ranked servers, Clear as Rust - Test Server is #15,967 on player hours over the last seven days and #1,552 in North America.
How full is Clear as Rust - Test Server?
0 of 100 slots on Clear as Rust - Test Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
How does Clear as Rust - Test Server handle wipe day?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.
On what cycle does Clear as Rust - Test Server wipe?
There are too few wipes on record for Clear as Rust - Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 19 hours ago the current world was created.
Server Details
What is the location of Clear as Rust - Test Server?
Its region code is us5, and Clear as Rust - Test Server lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.229.114.90:28084 is its address.
Is Clear as Rust - Test Server performing well?
The last 48 hours average 58 server fps, the low being 52. 145,982 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,312 MB. Low fps and growing entities are the source of felt lag.
Clear as Rust - Test Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Clear as Rust - Test Server runs. Joining requires the same protocol on your game, which Steam updates.
Is Clear as Rust - Test Server up, and how consistent is its uptime?
The server is live: Clear as Rust - Test Server is online. Its own uptime figure dates the last restart to roughly 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Clear as Rust - Test Server?
Published by Clear as Rust - Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus5 (Region code): us5 is the region code; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
Clear as Rust - Test Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Clear as Rust - Test Server: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Clear as Rust - Test Server?
The console route: start Rust, press F1, enter client.connect 91.229.114.90:28084. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://clearasrust.com/.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.