nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,835 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 61/300 | ▲+12+25.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 101/245 | ▲+41+67.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▪+0−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 52/1000 | ▼−17−24.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 17/1000 | ▼−17−50.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 54/700 | ▼−77−58.8% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
No gather rate is given in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on nameserver?
A procedural map runs on nameserver, created by the game.
Player Count
What is the rank of nameserver?
In the top – of all ranked servers, nameserver is #12,835 on player hours over the last seven days.
What is the population on nameserver?
At present, nameserver is offline; the last sighting was 29 days 4 hours ago.
Wipe Frequency
How often does nameserver wipe?
No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 days 6 hours old.
Server Details
Where can nameserver be found?
No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.231.66.222:28015 is its address.
What Rust version is nameserver running?
Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of nameserver?
nameserver is down. The last time we saw it was 29 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.
Tags and Rankings
What is the meaning of the tags on nameserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which nameserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does nameserver show up in Rust Analytics lists and filters?
These Rust Analytics lists include nameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to nameserver?
The console route: start Rust, press F1, enter client.connect 91.231.66.222:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.