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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 91.231.66.96:28115 Offline checked 29d ago

[TEST] QAZAQ FLOOD LAB - do not join

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,126
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average61/300+12+25.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average101/245+41+67.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average52/1000−17−24.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average17/1000−17−50.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average54/700−77−58.8%

Quick answers

from the figures on this page

Rules & Settings

How is [TEST] QAZAQ FLOOD LAB - do not join configured in terms of rules and settings?

No gather rate appears in the name of [TEST] QAZAQ FLOOD LAB - do not join. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

Where does [TEST] QAZAQ FLOOD LAB - do not join sit in the rankings?

In the top – of all ranked servers, [TEST] QAZAQ FLOOD LAB - do not join is #15,126 on player hours over the last seven days.

What is the population on [TEST] QAZAQ FLOOD LAB - do not join?

At present, [TEST] QAZAQ FLOOD LAB - do not join is offline; the last sighting was 29 days 19 hours ago.

Wipe Schedule

On what cycle does [TEST] QAZAQ FLOOD LAB - do not join wipe?

The record holds too few of [TEST] QAZAQ FLOOD LAB - do not join's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 6 hours old.

Server Overview

What is the server location for [TEST] QAZAQ FLOOD LAB - do not join?

There is no region published for [TEST] QAZAQ FLOOD LAB - do not join. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.231.66.96:28115.

What Rust version is [TEST] QAZAQ FLOOD LAB - do not join running?

The version in use at [TEST] QAZAQ FLOOD LAB - do not join: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is [TEST] QAZAQ FLOOD LAB - do not join up, and how consistent is its uptime?

[TEST] QAZAQ FLOOD LAB - do not join is down. The last time we saw it was 29 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [TEST] QAZAQ FLOOD LAB - do not join?

These tags are published by [TEST] QAZAQ FLOOD LAB - do not join and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[TEST] QAZAQ FLOOD LAB - do not join appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [TEST] QAZAQ FLOOD LAB - do not join matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join [TEST] QAZAQ FLOOD LAB - do not join?

Type client.connect 91.231.66.96:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.