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RUST ANALYTICS
LIVE43,841PLY11,543SRV
QUOTE 91.233.121.12:28015 Offline checked 18d ago

Test

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,520
top 71%
Rank · 7d ago
#15,784
736 places down
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−2−9.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test?

No gather rate is given in the name of Test. No group limit is published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on Test?

A procedural map runs on Test, created by the game.

Activity

Where does Test sit in the rankings?

In the top 71% of all ranked servers, Test is #16,520 on player hours over the last seven days.

How many players does Test have?

Right now, Test is offline; the last sighting was 18 days 3 hours ago.

Wipe Frequency

How often does Test wipe?

No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 52 days 18 hours old.

Server Overview

What is the server location for Test?

No region from Test, and its region code is eu2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.233.121.12:28015.

Test runs which version of Rust?

The version in use at Test: Rust network protocol 2556 and build 104071, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Test up, and how consistent is its uptime?

No response from Test. It was last seen 18 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; v2556 (Protocol): To join, your game needs protocol 2556; cs104071 (Build): Game build: 104071; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): The region code reads eu2; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test show up in Rust Analytics lists and filters?

On Rust Analytics, Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How to Join

What steps do I take to join Test?

The console route: start Rust, press F1, enter client.connect 91.233.121.12:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
v2556
Protocol To join, your game needs protocol 2556.
cs104071
Build Game build: 104071.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$reu2
Region code The region code reads eu2.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.